I learnt things the hard way and this blog is an attempt to reflect on the mistakes I made while collecting feedback for online game-based learning courses and gamified content. In my experience this holds true regardless of the type of content – gamified, storified, serious games, elearning, microlearning or nanolearning. If you are an online learning designer or just someone who is learning using online courses, I hope you add to my points and further help me and other learning designers become better.