The Beatbox Acappella
The human voice is amazing! Our vocal cords can make a variety of sounds that are constantly changing, depending on mood, energy, and rhythm. Putting some of those sounds into a beat using one’s mouth, lips, tongue, and voice is the essence of beatboxing. A cappella (Italian for “in the manner of the chapel”) music is group or solo singing without instrumental accompaniment, or a piece intended to be performed in this way. Put both of these together, and you have the Beatbox Acapella! — an engrossing activity that challenges your team to create music virtually, using nothing but your vocal cords. This is a unique offering conceived and created by Adam Thompson, an award-winning artist from Australia. Do you think your team will be up for it?
Business Impact
Ideally Suitable For
The delivery will be customised as per the needs of the learning cohort.
What you will learn in The Beatbox Acappella
How is this activity available?
Instructor Led Training (ILT)
Virtual Instructor-led Training (VILT)
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Learn more about this solution by accessing our brochure. Feel free to share it with anyone you know who could benefit from it.
Available in -
- Instructor Led Training (ILT)
- Virtual Instructor-led Training (VILT)
- Duration: 60-90 minutes
- Ideal for: 30 - 200 participants at a time
- Customization: Debrief can be customized
The program helps:
Frequently asked questions
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Rectangular tables with flat tops are needed for the activity. Usually, hotels use 6 x 2 ft rectangular tables, and these are good enough as long as the surface is smooth. We have also managed with circular tables when rectangular ones have been unavailable.
Yes, we break the team to smaller groups of 6-8 people to ensure everyone is engaged. Placing Dominos is a taxing task, team members would need to switch roles and take up additional responsibilities during the course of the challenge. This keeps everyone engaged.
In all experiential activities, the teams participating don’t necessarily have to succeed for the learning outcomes to be achieved. Having said that, 80% of teams doing this activity succeed in varying degrees.